That's kinda the point. I wanted to make them vague so that people would have to figure it out. This idea was inspired by the Binding of Isaac, where the items generally don't have explanations either.
I wanted to like this game, but the bouncing is really frustrating. I understand possibly having to hit them twice or using bank shots as a general obstacle but to HAVE to do it was very tedious while also trying to dodge bullets with the tadpole's slow turnaround time. Couldn't get too far in it - the art style is cool tho!
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FORTNITE MOMENTO :SHOCKED: :AMONG_US:
I'm coming for the throne, Phibian-
You wish.
I do.
the dark souls of fishes
Great game but the updates need more explanation. I do not get what most of them do.
That's kinda the point. I wanted to make them vague so that people would have to figure it out. This idea was inspired by the Binding of Isaac, where the items generally don't have explanations either.
ths game made me cried why dothe frohgs have to fight them
.
To quote a viewer of twitch streamer CurdleGames, "it's a frog-eat-frog world."
Loved it!! Got 26,000 points and still wanted to keep playing.
I wanted to like this game, but the bouncing is really frustrating. I understand possibly having to hit them twice or using bank shots as a general obstacle but to HAVE to do it was very tedious while also trying to dodge bullets with the tadpole's slow turnaround time. Couldn't get too far in it - the art style is cool tho!
Such a good fun game, love the idea and great execution! Very hard but makes you want to keep on playing. Really well done!
Thanks, glad you feel that way!